Terms of Use
Carve is made by Larbsoft (“we”, “us”). These Terms are the agreement between you and us for using the Game. By downloading, installing, or playing Carve, you agree to them. If you do not agree, please do not use the Game.
1. Your licence to play
We grant you a personal, non-exclusive, non-transferable, revocable licence to install and play Carve on devices you own or control, for your own private, non-commercial enjoyment. That is the whole of what is being granted — we are not selling you the Game itself, only the right to play it.
2. Eligibility
Carve is suitable for a general audience and is rated accordingly on the App Store. If you are under the age of majority where you live, you should review these Terms with a parent or guardian, and you may only make purchases with their permission. Note that the Game displays advertising, as described in section 4.
3. What Carve is
Carve is a single-player 3D nonogram (picross) puzzle game. You chip away blocks from a solid cube using the numeric clues on its faces, and a hidden voxel sculpture is revealed. Every puzzle is solvable by pure deduction — no guessing is required.
The Game runs entirely on your device and does not require an internet connection to play, although a connection is needed to load an ad or complete a purchase. There are no accounts, no online multiplayer, and no user-generated content: there is nothing for you to upload, post, or share through the Game, so nothing in these Terms concerns content you submit.
4. Advertising
Carve shows rewarded ads, supplied by Unity Ads. These are optional. You may choose to watch a short video ad in exchange for an in-game benefit, such as a hint or the ability to continue after a mistake. You are never obliged to watch one, and no puzzle is locked behind an ad.
Ad content comes from third-party advertisers, not from us. We do not choose, endorse, or vouch for the products advertised, and we are not responsible for the content of any ad or for anything you obtain from an advertiser. If an ad fails to load or a reward does not arrive because of a network problem, we will generally still grant the benefit where we reasonably can, but we cannot guarantee ad availability at any given moment.
How advertising affects your data is set out in our Privacy Policy.
5. Purchases and unlocks
Carve is free to download, and Chapter 1 is free to play. Further chapters may be unlocked individually, or all at once with a one-time “Unlock All” purchase. There is no subscription and nothing auto-renews.
- Payment. All purchases are processed by Apple through the App Store, under Apple’s terms. We never handle your payment details.
- What you get. A purchase unlocks the corresponding in-game content for your use under the licence in section 1. It does not transfer ownership of anything, and it grants no rights outside the Game.
- Restoring. The Game provides a way to restore previous purchases. Because Carve has no account system, restoring depends on the purchase records held by Apple and our purchase provider.
- Refunds. Refunds for App Store purchases are handled by Apple in accordance with its policies. We cannot issue App Store refunds ourselves. If something has gone wrong, please contact us anyway — we would rather hear about it and try to help.
- No real-world value. In-game hints, unlocks, and progress have no monetary value, cannot be exchanged for money, and cannot be sold or transferred.
6. Acceptable use
You agree not to:
- Copy, redistribute, sell, rent, or sublicense the Game or any part of it.
- Reverse-engineer, decompile, or disassemble the Game, except to the extent the law expressly permits despite this restriction.
- Modify or tamper with the Game, or use cheats, bots, or unauthorised software to alter progress, unlock paid content, or manufacture ad rewards.
- Interfere with the Game, our services, or the advertising or payment services it relies on, including by generating fraudulent or automated ad views.
- Use the Game in any way that breaks the law, or that infringes anyone’s rights.
7. Our intellectual property
The Game — including its puzzles, artwork, voxel sculptures, music and sound, code, the name “Carve”, and its visual design — belongs to us or our licensors, and is protected by copyright and other laws. Nothing in these Terms transfers any of it to you, and you may not use our branding or assets without our written permission.
“Nonogram” and “picross” are descriptive terms for a class of logic puzzle. Carve is an independent game and is not affiliated with, endorsed by, or sponsored by any other puzzle-game publisher.
8. Your progress
Your progress is stored only on your device. There is no cloud backup and no account. This means that if you delete the Game, change device, or reset your device, your progress will be lost and cannot be recovered by us — we have no copy of it. Purchases can generally still be restored, as described in section 5. Please treat your local progress accordingly.
9. Availability and changes
We may update the Game, add or change features, or adjust puzzles and balance. We may also, at some point, stop supporting or distributing the Game. We will not do so capriciously, but we cannot promise the Game will remain available indefinitely, and features that depend on third-party services (such as ads) may change if those services change.
10. Disclaimer of warranties
The Game is provided “as is” and “as available”, without warranties of any kind, whether express or implied, including any implied warranties of merchantability, fitness for a particular purpose, or non-infringement. We do not warrant that the Game will be uninterrupted, error-free, or free of defects, or that it will meet your expectations.
Some jurisdictions do not allow the exclusion of certain warranties, so parts of this section may not apply to you. Nothing in these Terms limits any rights you have as a consumer that cannot be limited by law.
11. Limitation of liability
To the fullest extent permitted by law, we will not be liable for any indirect, incidental, special, consequential, or punitive damages, or for any loss of data or lost progress, arising out of or relating to your use of the Game.
To the fullest extent permitted by law, our total liability to you for all claims relating to the Game will not exceed the greater of (a) the total amount you paid us for in-app purchases in the twelve months before the claim arose, or (b) ten US dollars (US$10).
Nothing in these Terms excludes or limits liability for death or personal injury caused by negligence, for fraud, or for anything else that cannot lawfully be excluded.
12. Apple
You acknowledge that:
- These Terms are between you and Larbsoft only, and not with Apple.
- Apple has no obligation to provide any maintenance or support for the Game.
- If the Game fails to conform to any applicable warranty, you may notify Apple, and Apple may refund the purchase price; to the maximum extent permitted by law, Apple has no other warranty obligation with respect to the Game.
- Apple is not responsible for addressing any claim by you or a third party relating to the Game, including product liability, legal or regulatory non-compliance, or consumer protection claims.
- Apple and its subsidiaries are third-party beneficiaries of these Terms and may enforce them against you.
- You must also comply with the App Store Terms of Service.
13. Termination
You may stop using the Game at any time by deleting it. We may suspend or end your licence if you materially breach these Terms — for example, by tampering with the Game or committing ad fraud. Sections that by their nature should survive termination (such as sections 7, 10, 11, and 14) will do so.
14. Governing law and disputes
Larbsoft is the trading name of an individual developer, not a registered company. These Terms are governed by the laws of the developer’s place of residence, without regard to conflict-of-law rules, and any dispute will be brought in the courts of that place — except that, if you are a consumer, you keep the benefit of any mandatory protections and any right to bring proceedings in the courts of the country where you live.
We would much rather sort a problem out directly. Please write to support@larbsoft.com first, and we will make a genuine effort to resolve it.
15. General
If any provision of these Terms is held unenforceable, the rest remains in force. Our not enforcing a provision is not a waiver of it. These Terms, together with the Privacy Policy, are the entire agreement between you and us about the Game.
We may revise these Terms — for example, if the Game changes. When we do, we will update the effective date above. Continuing to use the Game after a change means you accept the revised Terms.
16. Contact
Larbsoft
Email: support@larbsoft.com
Web: nonogram3d.com